RT-SAFE: Benchmarking Agent Safety in Real-Time Embodied Environments
ORIGINAL / RT-Safe: Benchmarking Agent Safety in Real-Time Embodied Environment
Existing agent safety evaluations mostly focus on digital environments. This work introduces RT-SAFE, a simulated urban benchmark in which the world keeps evolving during inference and action execution, bringing decision latency into embodied safety assessment. Its value lies in showing that high task completion can mask safety failures and in offering an environment for offline RL training to reduce collisions.
01 ABSTRACT
RT-SAFE is a simulated urban benchmark for evaluating embodied-agent safety under real-time constraints, combining navigation tasks with moving actors, environmental hazards, and traffic rules while allowing the world to evolve throughout inference and action execution. Across eight VLMs, task completion is high but safe completion is extremely rare: in the hardest setting, only 0.7% of episodes finish without a safety event, and matched static versus real-time evaluations yield task completion rates of 91.3% and 94.1% while real-time execution increases collisions by about 12.3x. The authors argue that standard task success can mask substantial safety failures and that decision latency itself can become a source of physical risk, and they show the benchmark can support offline RL training to substantially reduce collision rates.
02 KEY FINDINGS
- RT-SAFE incorporates real-time constraints into embodied-agent safety evaluation: the world does not pause while the agent reasons, so an action that appears safe at observation time may become unsafe before execution.
- Across eight VLMs, task completion is high but safe completion is extremely low, with only 0.7% of episodes finishing without a safety event in the hardest setting.
- Matched static and real-time evaluations yield similar task completion rates (91.3% and 94.1%), but real-time execution increases collisions by about 12.3x, indicating that latency can translate into physical risk.
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